
Some teachers keep a list of commands which they add to gradually as the term progresses. Of course, this can be developed even further bringing imagination and enthusiasm into the room: Simon says get out your exercise book and turn to page 12!.Simon says shake hands with the person next to you!.When you first play the game start simply with one or two commands but as the class becomes familiar with the game then you can extend the range of the commands and make them more complex and involved: It’s also useful to play this at the very beginning of the class to get a bit of energy out of the students and get them in the mood for the lesson. The game is often best played with youngsters who are less inhibited than teenagers or adults and who will happily jump up, turn around and clap their hands on cue. They are not in the classroom learning English, they are in the classroom playing a game and the hidden (to them) side-effect of this game is that they will learn English. The upshot of this is that your students will learn these words and phrases very effectively and very well. The game is based on the idea of Total Physical Response (or TPR) Your students are not just listening to English and memorizing the words blandly, they are totally involved in assimilating the language through movement and response. Turn around! – and if any student turns around they lose because you didn’t precede the command with Simon Says.

Simon says sleep! – the students pretend to sleep on their desksīut the catch is this: if you give a command WITHOUT preceding it with “Simon says” and a student follows that command then they lose:.

Simon says clap your hands once! – the students clap once.Simon says stand up! – the students stand up.You, as teacher, give commands to your class using “Simon says” to introduce the commands. It often works best with younger learners and has been adapted from the traditional English game. Whoever is the last player to remain without going out of the game wins, and they become the next “Simon.Simon Says is a very simple, very effective activity you can use in your TEFL class. The other players must try to stay in the game as long as possible. The goal of the game is for “Simon” to try and trick the other players into doing commands they shouldn’t do. If a player does a command that does not begin with “Simon says,” they are out of the game. However, if “Simon” gives a command without first saying, “Simon says,” the other players must not obey. “Simon” continues to give commands like this, as slowly or quickly as they want. “Simon” can ask the players to do various things, such as touching their nose, hopping, shaking like a leaf, or anything else they can think of. To play, “Simon” gives the other players commands by saying, “Simon says,” and then saying whatever they want the other players to do.įor example, if “Simon” says, “Simon says, ‘Jump up and down,’” the other players must jump up and down. “Simon” stands facing the other players, who must line up so that they can all be seen by whoever is “Simon.” To begin, choose one person to be “Simon.”


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